Small City: Hyebon-bre̜ Hadfow

Hyebon-bre̜ Hadfow

Hyebon-bre̜ Hadfow
Example Wood Elf architecture.
StateAlveria
ProvenceBerěbudbǐb District
Sub ProvenceQg-3bmæ Zone
RegionCêdê-cesêtê Woods
Founded1596
Community LeaderLord Trëga
Area16 km2 (6 mi2)
Average Yearly Temp16°C (60°F)
Average Elevation4944 m (16220 ft)
Average Yearly Precipitation283 cm/y (111 in/y)
Population3871
Population Density241 people per km2 (645 people per mi2)
Town AuraAbjuration
Naming
Native nameHyebon-bre̜ Hadfow
Pronunciation/ˈhjebon/ /bre̜/
Direct Translation[tension] [strip]
Translation[Not Yet Translated]

Hyebon-bre̜ Hadfow (/ˈhjebon/ /bre̜/ [tension] [strip]) is a subtropical Small City located in Qg-3bmæ Zone, Berěbudbǐb District, within the Alveria.

The name Hyebon-bre̜ Hadfow is derived from the Goblin language, as Hyebon-bre̜ Hadfow was founded by Trëg̈g̈, who was culturaly Wood Elf.

Climate

Hyebon-bre̜ Hadfow has a yearly average temperature of 16°C (60°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cold 7°C (44°F). Hyebon-bre̜ Hadfow receives an average of 283 cm/y (111 in/y) of precipitation, most of which comes in the form of rain during the summer. Hyebon-bre̜ Hadfow covers an area of nearly 16 km2 (6 mi2), and an average elevation of 4944 m (16220 ft) above sea level.

Overview

Hyebon-bre̜ Hadfow was founded durring the late 17th century in early winter of the year 1596, by Trëg̈g̈. The establishment of Hyebon-bre̜ Hadfow suffered from many setbacks, delays, and obsticles, most notably a group of Hyebon-bre̜ Hadfow which required millitary assistance exterminate before the community could finish being built.

Hyebon-bre̜ Hadfow was built using the conventions of Wood Elf durring the late 17th century. Naturaly, all settlmentss have their own look to them, and Hyebon-bre̜ Hadfow is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Hyebon-bre̜ Hadfow is buildings are located arround a single crampt packed earth mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Hyebon-bre̜ Hadfow's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. Hyebon-bre̜ Hadfow's political statment focused walls are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Right off the bat Hyebon-bre̜ Hadfow hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. The influx of wealth has brought with it an influx of relaxation. Everywhere you look people are enjoying their prosperity in a slow, casual, and deliberate manner. There’s no rush for anything anywhere you look.

Civic Infrastructure

Hyebon-bre̜ Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Hyebon-bre̜ Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Hyebon-bre̜ Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Hyebon-bre̜ Hadfow's parks.

Hyebon-bre̜ Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Hyebon-bre̜ Hadfow.

Hyebon-bre̜ Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Hyebon-bre̜ Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Hyebon-bre̜ Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Hyebon-bre̜ Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Hyebon-bre̜ Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Hyebon-bre̜ Hadfow's public wards, blessings, and other arcane systems.

Hyebon-bre̜ Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Small City. Hyebon-bre̜ Hadfow's grid is powered by a boiler and turbine based power plant.

Hyebon-bre̜ Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Hyebon-bre̜ Hadfow's natural decorations nor waterways.

Hyebon-bre̜ Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Hyebon-bre̜ Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Hyebon-bre̜ Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Hyebon-bre̜ Hadfow's bank was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

Due to the actions of local Kami, autumn is short in Hyebon-bre̜ Hadfow.

The Soulsliver near Hyebon-bre̜ Hadfow are known to be quite timid.

Hyebon-bre̜ Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves embarking on a group pilgrimage to channel Augury energies of tier 3 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 6
  • Farmers: 11
  • Farm Laborer: 18
  • Hunters: 14
  • Milk Maids: 10
  • Ranchers: 5
  • Ranch Hands: 10
  • Shepherds: 9
    • Farmland: 15600 m2
    • Cattle and Similar Creatures: 967
    • Poultry: 11613
    • Swine: 774
    • Sheep: 38
    • Goats: 7
    • Horses, Mounts, and Beasts of Burden: 387

Craftsmen

  • Arms and Toolmakers: 8
  • Blacksmiths: 8
  • Bookbinders: 4
  • Buckle-makers: 5
  • Cabinetmakers: 8
  • Candlemakers: 15
  • Carpenters: 12
  • Clothmakers: 9
  • Coach and Harness Makers: 4
  • Coopers: 11
  • Copper, Brass, Tin, Zinc, and Lead Workers: 5
  • Copyists: 3
  • Cutlers: 3
  • Fabricworkers: 8
  • Farrier: 23
  • Furriers: 2
  • Glassworkers: 12
  • Gunsmiths: 8
  • Harness-Makers: 3
  • Hatters: 7
  • Hosiery Workers: 2
  • Jewelers: 4
  • Leatherwrights: 10
  • Locksmiths: 3
  • Matchstick makers: 5
  • Musical Instrument Makers: 6
  • Painters, Structures and Fixtures: 4
  • Paper Workers: 5
  • Plasterers: 5
  • Pursemakers: 6
  • Roofers: 4
  • Ropemakers: 4
  • Rugmakers: 3
  • Saddlers: 7
  • Scabbardmakers: 8
  • Scalemakers: 4
  • Scientific, Surgical, and Optical Instrument Makers: 2
  • Sculptors, Structures and Fixtures: 3
  • Shoemakers: 3
  • Soap and Tallow Workers: 13
  • Tailors: 19
  • Tanners: 4
  • Upholsterers: 5
  • Watchmakers: 5
  • Weavers: 10
  • Whitesmiths: 3

Merchants

  • Adventuring Goods Retellers: 2
  • Arcana Sellers: 2
  • Beer-Sellers: 5
  • Booksellers: 6
  • Butchers: 9
  • Chandlers: 10
  • Chicken Butchers: 10
  • Entrepreneurs: 3
  • Fine Clothiers: 9
  • Fishmongers: 9
  • Florists: 2
  • Potion Sellers: 6
  • Resellers: 16
  • Spice Merchants: 5
  • Wine-sellers: 8
  • Wheelwright: 5
  • Woodsellers: 3

Service workers

  • Bakers: 19
  • Barbers: 20
  • Coachmen: 5
  • Cooks: 13
  • Doctors: 8
  • Gamekeepers: 6
  • Grooms: 3
  • Hairdressers: 12
  • Healers: 11
  • Housekeepers: 10
  • Housemaids: 22
  • House Stewards: 11
  • Inns: 3
  • Laundry maids: 6
  • Maidservants: 13
  • Nursery Maids: 7
  • Pastrycooks: 14
  • Restaurateur: 16
  • Tavern Keepers: 17

Specialized Laborer

  • Ashworkers: 5
  • Bleachers: 3
  • Chemical Workers: 2
  • Coal Heavers: 8
  • In-Town Couriers: 9
  • Long Haul Couriers: 8
  • Dockyard Workers: 8
  • Gas Workers: 1
  • Hay Merchants: 3
  • Leech Collectors: 11
  • Millers: 8
  • Miners: 9
  • Oilmen and Polishers: 6
  • Postmen: 8
  • Pure Finder: 5
  • Skinners: 11
  • Sugar Refiners: 2
  • Tosher: 5
  • Warehousemen: 14
  • Watercarriers: 9
  • Watermen, Bargemen, etc.: 10

Skilled Laborers

  • Accountants: 5
  • Alchemist: 5
  • Clerk: 7
  • Dentists: 3
  • Educators: 10
  • Engineers: 5
  • Gardeners: 3
  • Mages: 2
  • Plumbers: 4
  • Pharmacist: 4
  • Professors: 1
  • Scientists: 2
  • Wizards: 1

Civil Servants

  • Adventurers: 3
  • Bankers: 5
  • Civil Clerks: 8
  • Civic Iudex: 4
  • Consultants: 2
  • Exorcist: 8
  • Fixers: 4
  • Kami Clerk: 8
  • Landlords: 7
  • Lawyers: 4
  • Legend Keepers: 6
  • Militia Officers: 48
  • Monks, Monastic: 13
  • Monks, Civic: 13
  • Historian, Oral: 8
  • Historian, Textual: 4
  • Policemen, Sheriffs, etc.: 8
  • Priests: 14
  • Rangers: 5
  • Rat Catchers: 5
  • Scholars: 6
  • Spiritualist: 6
  • Slayers: 2
  • Storytellers: 15
  • Military Officers: 13

Cottage Industries

  • Brewers: 11
  • Comfort Services: 13
  • Enchanters: 4
  • Herbalists: 4
  • Jaminators: 12
  • Needleworkers: 12
  • Potters: 6
  • Preserve Makers: 11
  • Quilters: 5
  • Seamsters: 17
  • Spinners: 12
  • Tinker: 4
  • Weaver: 10

Artists

  • Actors: 4
  • Architects: 1
  • Bards: 6
  • Costumers: 2
  • Dancers: 4
  • Drafters: 2
  • Engravers: 3
  • Fine Furniture Carpenters: 1
  • Glaziers: 4
  • Inlayers: 3
  • Musicians: 12
  • Painters, Art: 1
  • Playwrights: 4
  • Sculptors, Art: 3
  • Wood Carvers: 13
  • Writers: 13

Produce Industries

  • Butter Churners: 13
  • Canners: 11
  • Cheesmakers: 15
  • Ice Merchants: 1
  • Millers: 7
  • Picklers: 6
  • Smokers: 4
  • Stockmakers: 4
  • Tobacconists: 5
  • Tallowmakers: 8

1395 of Hyebon-bre̜ Hadfow's population work within a Foundational Occupation.

2322 of Hyebon-bre̜ Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 154 (4%) are noncontributers.

Points of Interest

Due to a magical anomaly, Hyebon-bre̜ Hadfow is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

The the a leather hauberk of Transmutation, an a leather hauberk imbued with great amounts of Transmutation energies was created near Hyebon-bre̜ Hadfow by in time immemorial, reportedly some time during the late 2nd century.

History